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    Interactive Poisson Blending on GPU
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    404 Not Found In Two Triangles
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    Simplest and Fastest GLSL Edge Detection using Fwidth

Category: Industry

HoloLens + Minecraft @ Microsoft E3 Gaming Conference

9:30AM, Pacific Time, the Microsoft E3 Gaming Conference was held in Los Angeles. The theme is “Jump Ahead with XBOX One”. The most amazing part is, this time, they presented a “live” demo of playing Minecraft using Microsoft augmented-reality headset – HoloLens. As my former comparison article says, the images renderred in HoloLens appeared distractingly transparent; in return, Minecraft is very suitable…

[Comparison] MagicLeap vs. HoloLens vs. Oculus Rift

Introduction The most popular industrial trends in VR/AR must be the competition among MagicLeap, Microsoft HoloLens and Oculus Rift (together with cheaper version of Rift such as Google Cardboard) According to [1], the MagicLeap team seems to use either optical waveguides at the nano scale or dense microlens arrays and create lightfield at the pupil. Here is a…

[Summary] Oculus Press Event · June 11 – Consumer Rift Spec Revealed

Right now, everything is published at https://www.oculus.com/en-us/rift/ Here is the summary: This is the beginning of VR gaming – Oculus CEO Brendan Iribe Oculus Rift Consumer Model for Q1 2016 2160 x 1200 resolution, one resolution over two OLED displays slightly higher than what I have for DK2: 1920 x 1080 OS: Windows 7 SP1 or newer Hardware: 8GB…

[Summary] Apple WWDC 2015

First, let’s have a look at the majestic WWDC 2015 Conference Hall. Here links the live movie from Apple. 1. OSX, iOS, WatchOS We can always learn a lot from the presentation style from Apple: Simple slides, fluent animation and live demos. But most importantly, tell a story to your audience. OSX Apple released OSX El Capitan. The…

[Summary] Google I/O 2015

Trailer photo from Google JUMP. The big things from Google I/O I think are Brillo, JUMP, Project Soli and Jacquard. Android M App privilege control: something that iOS has 2~4 years ago… Chrome enhancement: tabs & autopassword, something that iOS has 2~4 years ago… Send to app: something that iOS has 2~4 years ago… Android Pay: something that iOS…