• Interactive Poisson Blending on GPU
    Interactive Poisson Blending on GPU
  • 404 Not Found In Two Triangles
    404 Not Found In Two Triangles
  • Simplest and Fastest GLSL Edge Detection using Fwidth
    Simplest and Fastest GLSL Edge Detection using Fwidth

Category: Talks

[Summary] PatchTable: Efficient Patch Queries for Large Datasets and Applications

Dr. Connelly Barnes have led the research on patch-based algorithms over the years. Some of his most famous patch-based research are: PatchMatch (SIGGRAPH 2009, EECV 2010, CAF) Image Melding (SIGGRAPH 2012) Patch-based HDR video (SIGGRAPH Asia 2013) Synthesis of Complex (SIGGRAPH 2015) PatchTable (SIGGRAPH 2015) Artistic Media Digital Bas-Relief (SIGGRAPH 2007) RealBrush (SIGGRAPH 2013) DecoBrush…


[Summary] Dr. Izadi’s Holoportation Talk on UIST 2016

Finally the talk on Holoportation is publicly available on YouTube. This is a very useful talk which gives big pictures of the state-of-the-art on real-time 3D reconstruction. For the future? Infrastructure FoV Headset removal Compression Interestingly, someone in the UIST 2016 conference mentioned about the problem of mobility. And this is the mobile Holoportation which…


[Summary] Indoor Scene Understanding and Dynamic Scene Modeling

Dr. Yasutaka Furukawa from Washington University in St. Louis presented an excellent talk on Indoor Scene Understanding and Dynamic Scene Modeling today. ABSTRACT I will present our recent 4 projects on indoor scene understanding or dynamic scene modeling: 1) 3D sensing technologies has brought revolutionary improvements to indoor mapping, For example, Matterport is an emerging company, which lets everybody…


[Translation] MSRA Principle Researcher Xin Tong: In the Long Run, AR is Far More Extensive than VR in Terms of Application Scopes

Disclaimer: I enjoy reading this article, thus I decided to translate this article from Chinese to English for a broader audience. This is for fair use only, the original copyrights are owned by Dr. Tong and MSRA. The original article is at http://blog.sina.com.cn/s/blog_4caedc7a0102wn0l.html  Dr. Tong Xin is currently the Principal Researcher of the Internet Graphics Group at…


[Summary] The One Hundred Year Study on Artificial Intelligence: An Enduring Study on AI and its Influence on People and Society

Today, technical fellow and director at Microsoft, Dr. Horvitz gave a lecture on The One Hundred Year Study on Artificial Intelligence: An Enduring Study on AI and its Influence on People and Society; I am also fortunate to have a lunch together with Eric. He has presented an update on the One Hundred Year Study on AI, described…


[Summary] Diverse Visual Imaginations for Video Prediction

Katerina Fragkiadaki from Google Research gave a talk on Diverse Visual Imaginations for Video Prediction today. Abstract We, humans, constantly need to predict what is about to happen, e.g., how objects are about to move, how our actions will affect their motion, where to fixate our attention,   in order to see and act in the world…


[Summary] Computer Graphics for Next Generation Displays, Input Devices, and Data

Today, Prof. Matthias Zwicker gave a talk in UMIACS entitled “Computer Graphics for Next Generation Displays, Input Devices, and Data“. The talk was given on March 8th, 2016; the second follow-up talk was given on April 19th, 2016. Talk Abstract Research in computer graphics has been strongly driven by advances in display technology, the development…


[Talk] To Measure or Not To Measure Terabyte-Sized Images

Dr. Peter Bijcsy from NIST gave a talk entitled “To Measure or Not To Measure Terabyte-Sized Images” today in UMD CS Department. Abstract and Bio This talk will elaborate on a basic question “To Measure or Not To Measure Terabyte-Sized Images?” posed by William Shakespeare if he were a bench scientist at NIST. This basic question is…


Project VRSurus Videos and Photos

Our 7-day project VRSurus won the fourth place at the Student Innovation Contest of ACM UIST 2015. Here is our trailer video, photos and gaming experience videos. For more information, please visit VRSurus.com    


ACM UIST 2015 Summary from AR / VR Perspective

It was a great pleasure to attend the ACM UIST 2015 conference at Charlotte, NC for the first time. First, let me explain my initial motivation to UIST (skip this if you felt boring 🙂 I just keep it as a memory. The first time I learnt about HCI is when I was conducting a student research project, EyeControl, in…