• Interactive Poisson Blending on GPU
    Interactive Poisson Blending on GPU
  • 404 Not Found In Two Triangles
    404 Not Found In Two Triangles
  • Simplest and Fastest GLSL Edge Detection using Fwidth
    Simplest and Fastest GLSL Edge Detection using Fwidth

Tag: summary

[Summary] PatchTable: Efficient Patch Queries for Large Datasets and Applications

Dr. Connelly Barnes have led the research on patch-based algorithms over the years. Some of his most famous patch-based research are: PatchMatch (SIGGRAPH 2009, EECV 2010, CAF) Image Melding (SIGGRAPH 2012) Patch-based HDR video (SIGGRAPH Asia 2013) Synthesis of Complex (SIGGRAPH 2015) PatchTable (SIGGRAPH 2015) Artistic Media Digital Bas-Relief (SIGGRAPH 2007) RealBrush (SIGGRAPH 2013) DecoBrush…


[Summary] The One Hundred Year Study on Artificial Intelligence: An Enduring Study on AI and its Influence on People and Society

Today, technical fellow and director at Microsoft, Dr. Horvitz gave a lecture on The One Hundred Year Study on Artificial Intelligence: An Enduring Study on AI and its Influence on People and Society; I am also fortunate to have a lunch together with Eric. He has presented an update on the One Hundred Year Study on AI, described…


CHI 2016 Summary From VR / AR Point of View

Here is a brief summary of CHI 2016 from my point of view via Google Slides. The best paper in my view is: Haptic Retargeting: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experiences  


[Summary] Computer Graphics for Next Generation Displays, Input Devices, and Data

Today, Prof. Matthias Zwicker gave a talk in UMIACS entitled “Computer Graphics for Next Generation Displays, Input Devices, and Data“. The talk was given on March 8th, 2016; the second follow-up talk was given on April 19th, 2016. Talk Abstract Research in computer graphics has been strongly driven by advances in display technology, the development…