iñigo quilez kindly provides his SIGGRAPH Asia 2014 Course Materials of ShaderToy with me via email. Thank you iq! Thinking implicit: 2D, non polygonal shapes Coordinates and color gradients (That link is depracated, so I personally recommend this link instead) Shapping Texture Mapping Animation Reactivity More Media Yet More Media Thinking implicit: 3D Raymarching Modeling (primitives and…