• Interactive Poisson Blending on GPU
    Interactive Poisson Blending on GPU
  • 404 Not Found In Two Triangles
    404 Not Found In Two Triangles
  • Simplest and Fastest GLSL Edge Detection using Fwidth
    Simplest and Fastest GLSL Edge Detection using Fwidth

Tag: visualization

[Summary] Point Set Surfaces & Least Square Meshes

What is the problem addressed by the paper? How to represent smooth shapes? How to smooth surfaces? How to process range-scanned meshes? How to improv normal and boundary continuity? image credit Alexa, et al. What is the approach used to resolve the problem? In differential geometry, a smooth surface is characterized by the existence of smooth…


[Summary] Immersed in N-Dimensions: Using the Creative Process as A Computational Framework for Unfolding Complex Systems

In this information-rich age where large amounts of both structured and unstructured data are being generated, processed, and transformed at ever increasing rates, how does one master control, working with these data as if it were intuitive and second nature? While new techniques for analyzing such “big data” are being developed based on data mining and…